International Games Day 2014

games

In the 21st century, libraries are about much more than books. On Saturday, November 15, 2014, more than one thousand libraries around the world will showcase gaming programs and services in support of IGD14. This year marks our 7th annual event.  Stop by Thomas Branigan Memorial Library today – Saturday, November 15 and check out some games.

crossways_pr_web600-300x236In CrossWays players want to be the first to build a path of their pieces from one side of the game board to the opposite side, but to build they need to use the cards they draw and have in hand.

On a turn, a player can lay down a single card (e.g., a red 9) and place one of their pieces on this space on the game board; she can also lay down a pair of cards with the same value and place two of her pieces in a stack on any space, including the white ones that are otherwise off-limits. If a player has two pieces in a row on a stack, no one else can play on top of that stack – but by playing a suited run of cards, a player can remove pieces already on the board, putting those spaces into play once again.

pink-hijinx-game

No. of players: 2
Amount of time to play: 10 min
Age requirements: 14+
Set-up time: minimal

Pink Hijinks is another pyramid game by Looney Labs. The small pink bag contains everything you need to play.

Pink Hijinks Description:

Pink Hijinks begins with three stacks of three pyramids; sized small, medium and large, in the middle row of a 3 x 3 grid square board. On your turn you roll a die and the result will be one or two of the pyramid sizes. You must move one of the pyramids that matches your result one space orthogonally. You may always move into an empty space and may only stack pieces onto ones of the same size or smaller when moving into occupied spaces. Only you may move pyramids that are currently in the row closest to you (called your home row). If you cannot make a legal move you roll the die again until you can make a move.

You win the game if you are able to get three of one size pyramids in your home row. Winning this way requires those three pyramids to be the only pyramids in your home row. You can also win by getting all nine pyramids in your opponent’s home row.

tapple-wheelTapple is a word game but is not just about spelling out words. The rules of play are simple. You choose a category from the card, then tap the timer. You then have 10 seconds to think of a word that fits that category. You pick the letter of the word you chose then pass the wheel to the next player.  That player then taps the timer and has the chance to say another word in the same category. Play continues around the table until each person has run out of words in that category that start with the remaining letters.

 

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