Summer Computer Camps
The Young Women in Computing (YWiC) program for young women in high schools runs from 12:30-4:00 PM Monday through Friday from June 5 through June 16. Students will learn to explore computing skills and discover talents through an introduction to programing, computational thinking and new technologies.
Project GUTS (Growing Up Thinking Scientifically) is for all middle school students and runs from 9 a.m. – 12 p.m., Monday through Friday from June 19-23. Students in Project GUTS will learn computer programming basics, make computer models in StarLogo Nova, use the model to run simulations, and crate an interactive computer game.
CS Adventures Camp. June 19 – 30, 2017, 12:30 – 4:00 pm, Monday – Friday, for 30 high school students.Join this fun and elite computer camp, and become a creator of new technologies and programming! Explore Raspberry Pi’s, Parallax Boebots, Arduino microprocessors, Smart Grid Technologies, and learn Python, C, and more. This camp provides a broad foundation for computer science, to empower our area high school students in CS and computational thinking. Acceptance into this program will be based on answers provided on the application, the availability of the student applicant to participate in the full two weeks of the program, plus targeted regional, gender, and age distributions.
Applications are available online at https://www.cs.nmsu.edu/wp13/outreach-resources/
Let the Sun Charge Your Phone or Tablet for Free!
Seven Soofa® solar benches and tables were placed along Main Street in Downtown and they are now available for public use. They are a great place to plug in, hang out, and let the sun charge your phone or tablet. They will also help the City measure the Downtown’s growing popularity.
The Soofa® sensor platform measures pedestrian traffic in outdoor spaces. This data will help the City and businesses track how different amenities attract people and the times of day locations are busiest. The City will be able to correlate data with weather, marketing activities or special events. Las Cruces is the first city in New Mexico with the sustainably-friendly innovation.
Game On! : Video Game History from Pong and Pac-man to Mario, Minecraft, and More by Dustin Hansen
A middle-grade nonfiction book about the history and impact on pop culture of video games.
Gamification : Using Gaming Technology for Achieving Goals by Therese Shea
Highlights popular applications of gamification in such areas as environmental protection, education, and health.
Building Bots : Designing and Building Warrior Robots by William Gurstelle
This is the definitive guide to designing and building warrior robots like those seen on BattleBots, Robotica, and Robot Wars. It walks robot enthusiasts of all ages step-by-step through the design and building process, enabling them to create any number of customized warrior robots. With a strong emphasis on safety, chapters include designing a robot, choosing materials, radio control systems, electric motors, robot batteries, motor speed controllers, gasoline engines, and drive trains. Clear instructions are accompanied by photos, line drawings, and detailed diagrams throughout. A color section showcases a variety of glorious fighting machines. For beginners, there is machine shop 101 and robot physics, and, of course, chapters on weaponry that include spinner robots, thwackbots, cutting blade robots, lifters, and chameleon robots. When the bot of their dreams is built, suggestions on where to compete and game-day strategies and tactics help readers take the next step. An extensive resource section lists parts suppliers, pertinent Web sites, a radio frequency chart, and a glossary.
Become a Game Lab Consultant
You can apply to be Learning Games Lab Consultants during one-week Think Tanks this summer! NMSU is hosting two types of Think Tank sessions – one for kids entering grades 3&4 and the other for those entering grades 6 & 8 in the 2017-18 school year. Selected consultants will play games, participate in design activities, reflect on their daily experiences using multimedia tools, and learn possible career paths in the industry.
All sessions last from 8:30 am to 12:00 pm.
Sessions for Grades 3&4: Digital Tools for Documents Your Life
*Monday, June 19 – Friday, June 23
*Monday, July 24 – Friday, July 28
Sessions for Grades 6&8: Multimedia and Math
*Monday, June 5 – Friday, June 9
*Monday, July 10 – Friday, July 14
To apply, or for further information: https://www.surveymonkey.com/r/LGLsummer2017
Questions? Contact: Learning Game Lab Coordinator 575-646-1076
Game night is back! Thanks for your patience while we got some new games and trained new staff. Thanks to the Friends of the Library for purchasing our brand new Xbox One! We also have PS3, tons of great card and board games, LEGOs and art supplies if you’d like to get creative. Come meet new friends and librarians, relax after school, and game to your heart’s content!
Teen Game Night will be held from 4 to 6pm on Tuesday and Thursday nights in the Craft Room. Game night is intended for teens in grades 5 – 12 (ages 10 – 18). All video games offered are rated E (for Everyone) through T (for Teen). For more information on rating systems, please see ESRB.org.
Bonus Feature: April is National Poetry Month! In addition to the usual offerings at Game Night, we will have a pop-up “Poetry Maker-Space” happening during Thursday’s Game Nights all month long! Learn how to write and talk about your own poems with other poets, experiment with “cut-up” and “blackout” style poetry, design a button with your favorite poem, make your own ‘zine, share your work with friends and ask Stephanie about anything poetry! Free books of poems for those who participate in the pop-up program.
– YA Department (Stephanie and Ryan)
The Learning Games Lab is expanding their suite of Math Snacks tools to include content focused on pre-algebra. They are looking for students n Grades 5, 6, and 7 to give them feedback on two prototypes on either Monday, March 20 or Wednesday, March 22 (during LCPS Spring Break).
Participants will spend a few hours in the Lab playing the prototypes then share their thoughts about the games and their gameplay.
For questions or to sign up, contact Amanda: firstname.lastname@example.org or 575-646-1076.
Simply put, code is a tool that lets you write your story with technology. If you can code, you can communicate your ideas with a computer or a program so they can be brought to life in bigger, brighter, and more creative ways.
Check out MadeWithCode to code your first creative project.